Chessaba
Joined: 29/01/2009 22:28:41
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Based on my teaching chess to young children, I have modified the principles usually describe by other authors to help chess players. Pay attention to the order of the principles because the ideas would likely occur at the beginning of chess games.
First Eight Chess Principles
1. Control the center. (In the opening, one immediately contest the center by moving a pawn two squares up into a central square. When signing autographs, GM Eugene Torre of the Philippines wrote “control the center” with his signature to emphasize the paramount importance of this principle. If your player would like to improve her chess dramatically, pay attention to controlling the center in the opening. By taking care of all movements in the center and ensuring dominance over this area, the player already wins half of the battle in the opening. When your child moves an outer pawn in the opening, you can always remind him that moving this outer pawn for the first move is not a good idea)…
2. Develop minor pieces quickly towards the center. (Minor pieces, the bishop or knight, should be developed in relation to fortifying the center. Remember, the fight in the opening is usually for space unless there is a premature attack. A player wants to occupy more terrain and this is done by controlling the center and not attacking the king right away. When developing pieces, it is better to support this control on the center squares.)
3. Do not move the queen out too early. (The queen is of course a piece but this is not the piece you want to develop early. This is because a queen is a valuable material, worth at least 9 chocolates. I used chocolates as a value system. A pawn of course is worth one chocolate. A bishop, three chocolates. A knight, three chocolates too. A rook, five chocolates. And the king, priceless and can be worth all the chocolates in the world in that one game and all of these will be gone when checkmated. When the queen is out too early, you can see the possibility of losing those 9 chocolates right away. The queen is vulnerable because what is offered in exchange by the opponent is just 3 chocolates. Beginning players usually try the Scholar mate, which checkmates black in 4 moves. Even GM Hikaru Nakamura, among the top if not the top player in the whole United States, being young and impetuous, tried a variant of the scholar mate by placing the queen on h5 the second move. He lost valuable tempo, and eventually lost his first try of the opening in a top tournament.)
4. Put your king into safety quickly by castling. (Proper timing of the castling is of course important. In general, castling quickly is preferred over the King being left in the center while the opponent mounts an attack. King hunt in the center is a favorite tactical motif. If you see the opponent’s king still in the center and all your pieces have been developed and your own king in his castle safely, a breakthrough or a beachhead could be established in the center by attacking the other king. Usually, breaking through the center by offering pawn exchanges or a minor piece sacrifice can be worth all the trouble when a king is caught in the center. This is of course a judgment, which has to be verified with an actual analysis of exact variations when attacking.)
5. Control tempo by exploiting weaknesses in the opening. (Though the emphasis is on playing solidly, there is a need to be vigilant as weakness may occur in the opening. It could be a hanging piece doubled with a check on the king, a knight to be pinned on the queen without another minor piece protection, or an attack on f7 without a proper piece to defend with.)
6. Always look at both Kings in every move for tactical attacks. (After the initial stages of the opening, it would always be wise to look at the kings first before anything else. If there is a check, determine if it is a good check or not. Even when your own piece is threatened to be captured, do not react in a rush by removing that piece right away. Check first if there is a check on the King and if that can be used to your own advantage. When the opponent’s King is in check, he certainly cannot just capture the threatened piece.)
7. Complete your development in the opening by connecting the rook and centralizing them. (The development is complete when the rooks are facing each other and therefore connected. There is no King or Queen between the rooks which makes them stronger and can go into any part of the back rank. They can be centralized to support the center.)
8. Make a plan based on the weaknesses of your opponent, and attack systematically. (After the completion of development, make a judgment on the position and check for weakness such as the timely pushing of the center pawn to e5, hanging pieces, weak squares, breakthrough on files that can be exploited to establish control with the rooks.)
With these first eight principles in mind, a decent game can be had by a beginner and these can make young players play better instantly. Instead of depending on memorized opening lines, these first 8 principles provide a framework for solid play
HERKY DEL MUNDO
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